Names have been changed to protect the innocent.
Last night was a regularly scheduled board game night at a friend’s house. The X-Men, comprised of Colossus, Nightcrawler, Jean Grey, Prof. X, Wolverine, Bishop, and Gambit gathered round for some gaming.
We started with Justin Gary’s latest design, Bad Beets.
Gary, along with Stoneblade Entertainment, are justifiably famous for creating Ascension: Chronicle of the Godslayer, which is one of the great deckbuilding games alongside Dominion, Star Realms (designed by Gary’s old magic buds Rob Dougherty and Darwin Kastle), and Eminent Domain.
Bad Beets, which will be the subject of a future We Were Playing It Wrong article, is a quick little party game that feels like it was designed to be played in between rounds at a magic GP or before your server brings out your burger. Colossus, Prof. X, Wolverine, Nightcrawler, and Bishop managed to get three games in while waiting for the rest of the team to get back from their mission to Genosha.
Game one went to Bishop and Nightcrawler simultaneously as one of them fed three beets to a poor dog and the other responded by immediately feeding two beets to the equally-pitiful cat. Game two went to Colossus following a well-timed Tattletale, and in game three Prof. X followed up a telepathic tattletale with a timely dog feeding.
The X-Men, now joined by Jean Grey and Gambit, turned their attention to one of GenCon’s biggest hits, Mysterium by Libellud. Mysterium was so hyped it even got a movie poster
Originally published in 2013 under the name Tejemnicze Domostwo by the Polish company Portal Games, it’s now being released by the Poitiers-based Dixit juggernaut Libellud and the results are fantastic. Combining the strong production values Libellud is known for with the clever mechanics of the game itself, this game was enough to turn a circumspect team of mutants into a team of enthusiastic ghost-hunters. Unfortunately, however, Mysterium will also be the subject of a future We Were Playing It Wrong post.
Mysterium is an asymmetrical co-op; one player plays the ghost dropping clues as to the details of a heinous crime and the rest are paranormal investigators trying to interpret the clues to figure out the whodunit. Colossus played a wisecracking ghost for our first game which featured some memorable logjams involving Gambit and Nightcrawler. Unfortunately the effort was unsuccessful owing to poor clairvoyance on the part of the investigators. Prof. X played a mostly-silent ghost the second time and, despite hopelessly befuddling Bishop and Gambit (two-time loser), the team successfully deduced that it was Ratatouille in the Ship Room with the Candelabra. Hurray!
After the second game of Mysterium the X-Men scattered to continue the storylines in their solo comicbooks, except for Gambit and Jean Grey who continue their long-running crossover series.